On Thin Ice game: Step-by-Step Chapter Walkthrough - Game

On Thin Ice game: Step-by-Step Chapter Walkthrough

Follow this On Thin Ice game walkthrough for key codes, item locations, puzzle solutions, and chapter-by-chapter progression.

2026-09-23
On Thin Ice Wiki Team
Quick Guide
  • On Thin Ice game: Follow Kate Gray through a ransomware case, murder investigation, and winter lockdown.
  • Chapter 1 code: Enter 63849 at the police computer and 40827 at the cabin.
  • Safe solution: Count the body symbols to produce the code 9416.
  • Best approach: Inspect every object, collect tools, and revisit locations after unlocking new areas.
  • Final challenge: Use the combat counter rules carefully to defeat Sticks on the bridge.

On Thin Ice game Chapter 1 Walkthrough

On Thin Ice game begins with Kate Gray investigating a ransomware attack at the police station. The opening chapter quickly shifts from computer evidence to a snowy cabin, a crime scene, and a chain of environmental puzzles. Search every highlighted object before leaving an area because several tools are needed later.

Video Highlights:

  • Police station access code and the first investigation sequence
  • Cabin entry, body clues, safe combination, and phone recovery
  • Ice block bridge, burnt vehicle, mailbox, and triangle puzzle
  • Final evidence sequence involving the letter, chart, and photograph
ObjectiveRequired actionSolution or result
Police computerUse the chip reader and inspect the highlighted digits63849
Snowy cabinRepair the snowblower, clear the entrance, and arrange metal numbers40827
Cabin safeCount arrows, skulls, hearts, and waves on the body9416
Dead phoneCharge it, then use facial identification on HacksawUnlocks threatening messages
MailboxUse the phone after reading the delivery messageObtain triangles and chart
Evidence wallPlace the letter, chart, and photograph togetherRecover Hacksaw’s hard drive

Police Station and Cabin Entry

Start by taking the chip reader from the box near Kate’s desk. Place it on the desk, inspect the updated monitor, and enter 63849 into the computer. After the investigation moves outside, collect the wheel, nozzle, and fuel before repairing the snowblower.

Use the machine to clear the snow from the cabin entrance. Pick up the metal numbers and arrange them according to the board’s nail pattern. The resulting cabin code is 40827.

The Cabin Crime Scene

Inside the cabin, move the mattress and rug, open the window, and collect the curtains. Examine the body carefully, including the tattoos and the loose floorboard. Use the hacksaw on the floorboards to reveal the safe.

Wet the curtains outside, then use them to remove the blood from the safe. The symbol strip identifies four categories that must be counted:

SymbolCountSafe digit
Arrow99
Skull44
Heart11
Wave66

Enter 9416 to open the safe. Take the letter, triangles, and lockpick gun. The lockpick gun opens the nearby door and leads to the outdoor vehicle area.

Investigation Tip

Inspect clues before using tools. In the cabin, the symbol strip only becomes useful after the safe is cleaned and the body markings are visible.

Chapter 1 Evidence and Triangle Puzzles

The second half of Chapter 1 combines exploration with two increasingly abstract puzzles. The ice bridge is solved by sliding numbered blocks into their matching positions, while the triangle puzzle uses rotation to guide an electrical point across the board.

1

Clear the vehicle area

Use the fire extinguisher on the burning car. Search the bodies to obtain a crowbar and wrench, then use the crowbar to open the vehicle and collect the phone cord.

2

Repair the wheelchair

Return inside and use the wrench on the wheelchair. Take the small key, then use it on the rusted box outside after applying cleaning oil.

3

Recover the phone

Use the screwdriver from the box to open the compartment in the body’s leg. Place the phone on the wireless charger and wait for it to power up.

4

Read the messages

Unlock the phone with Hacksaw’s face. Read the messages to discover the package delivery clue, then use the phone to open the mailbox.

5

Finish the evidence puzzle

Collect the remaining triangles and guide the electrical point to the yellow triangle. Combine the resulting photograph with the letter and chart to reveal the hard drive.

The ice bridge puzzle requires sliding blocks until each numbered ice cube reaches its corresponding slot. Move blocks only as far as an obstacle allows, and create open lanes before trying to reposition a trapped number.

For the triangle puzzle, each move rotates the triangle that the electrical point lands on. Plan the route toward the yellow endpoint rather than clicking randomly. Once the puzzle is complete, place the letter, chart, and photograph on the wall to finish the chapter.

Search First

Check cabinets, rugs, bodies, vehicles, and hidden compartments before attempting a puzzle.

Track Tools

The crowbar, wrench, screwdriver, phone cord, and cleaning oil each unlock a later interaction.

Revisit Areas

Return to the cabin and mailbox after recovering the phone or opening the vehicle box.

Puzzle Warning

Do not discard an apparently useless item. Several Chapter 1 tools are collected in one location and used only after returning from another area.

Chapters 2 and 3 Investigation Guide

Chapter 2 moves the investigation into a negotiator’s office, where Kate must disable a robot, restore a computer system, and escape through a blocked elevator route. Chapter 3 returns to the police station and focuses on identifying the traitor.

ChapterMain settingKey objectivesImportant solution
Chapter 2Negotiator’s officeDisable robot, restore systems, escape the officeElevator button pattern: 4365
Chapter 3Police stationOpen hard drive, wake Dan, identify the traitorComputer password: 5937
Chapter 4Snowy hideoutCross drones, rescue Murphy, defeat SticksUse the counter chart

Chapter 2: The Negotiator’s Office

Question the robot and note the three highlighted clues: first, central, and last. Match the shield, hourglass, and no-talk symbols in that order to open the case. Use the wire, capacitor, and power supply to assemble the EMP device and disarm the robot.

Continue by collecting the computer chips, screwdriver, ladder, and other office items. Repair the lamp with duct tape and solve the corner-based image puzzle. The elevator opens after the image is restored.

At the elevator panel, match the button designs to the visible examples. The correct sequence is 4-3-6-5. In the negotiator’s office, arrange the displayed objects on the shelves according to the background clues. Completing the arrangement clears the elevator path and allows Kate and Penny to escape.

Chapter 3: Finding the Traitor

Use the colored tree clues to open the hard drive. The correct values are 21, 10, and 12. In the computer laboratory, wake Dan by using the available items, then assemble the computer with the graphic cards and coolant.

The password clue uses four symbols. Repair the photo frame to reveal their values:

SymbolValue
Clock5
Snowflake3
Fish9
Gear7

Enter 5937 to access the computer. Rearrange the colored rows so yellow is at the top, white is in the middle, and green is at the bottom. The contact book reveals the phone connected to Dan, identifying him as the apparent traitor.

Later, clean the evidence-room keypad with sanitizer and use the poster clue to count hands, objects, shirts, shoes, and mouths. The resulting code is 4202. After examining Dan’s belongings and monitoring equipment, connect the numbered hexagons according to their available sides.

Clue Reading Advice

Many Chapter 2 and Chapter 3 solutions are visual translations. Read the order of symbols first, then transfer their positions or counts instead of guessing the final sequence.

Chapter 4 Final Chapter Walkthrough

Chapter 4 takes Kate and Murphy to Sticks’s snowy hideout. The route includes a gate code, a drone path, a rescue bridge, a hidden door, a generator, and the final fight. Keep the chapter’s tools organized because several interactions happen in a compact area.

First, collect the vodka and clean the frozen gate panel. Read the three poster clues to determine the gate sequence: 99, 12, and 24. Enter the values in order to pass through the gate.

The drone section is an avoidance sequence. Follow the marker route while waiting for drones to move away from the next target. Collect all markers before entering the hideout.

AreaItem or clueUse
GateVodka and poster numbersClean the panel and enter 99-12-24
Trap areaPlanks, blocks, hammerBuild a bridge for Murphy
FireplaceThree rings and pattern clueOpen the hidden door
Generator roomChisel, fuel, and codeRepair and start the generator
Sticks’s areaBook and taserDisable Sticks’s equipment
BridgeCombat chartChoose the correct counter actions

Inside the hideout, use the planks and wooden blocks to build a bridge. Hammer the pieces into place so Murphy can cross safely. Search the fireplace area for three rings and arrange them to match the V-W-X-K pattern.

Separate the three culprits one at a time. Use the hook to access the bag, collect the chisel, and inspect the generator clue. The broken bottle and whiskey provide the fuel needed to run the generator after it is repaired.

Final Fight

The bridge battle is based on counters rather than a traditional health system. Read the combat chart before selecting an action:

  • Punch defeats kick.
  • Kick defeats elbow.
  • Elbow defeats punch.
  • Dodge avoids the appropriate direct attack.
  • Block counters the stop action.
  • Stop counters dodge.
  • Dutch counters block and has its own limited interactions.

The exact sequence can vary if an action is selected incorrectly, so use the opponent’s previous move and the counter chart together. Winning the bridge fight completes Kate’s confrontation with Sticks and closes the investigation.

Finale Tip

Take a moment to read the combat relationships before acting. The final encounter rewards careful counter selection more than rapid tapping.

Progress Checklist and FAQ

Use this checklist to confirm that each major investigation objective is complete before moving forward.

Story Progress Checklist:

  • Enter 63849 at the police computer
  • Unlock the cabin with 40827 and open the safe with 9416
  • Recover Hacksaw’s phone, mailbox package, and hard drive
  • Identify the police-station traitor and complete the hexagon monitor puzzle
  • Open the hideout gate, rescue Murphy, and defeat Sticks

For additional chapter navigation, consult the On Thin Ice walkthrough guide for the Chapter 1 item order and puzzle sequence.

Q: What is the first police computer code in On Thin Ice?

The first computer code is 63849. Use the chip reader on Kate’s desk, inspect the highlighted digits, and enter them into the police computer.

Q: How do I open the cabin safe?

Clean the safe with the wet curtains, then count the arrow, skull, heart, and wave symbols on the body. The resulting code is 9416.

Q: What is the Chapter 2 elevator code?

The Chapter 2 elevator sequence is 4365. Match each button design to the corresponding visual clue on the panel.

Q: How does the final fight work?

The final fight uses a counter chart. Select actions that defeat the opponent’s move, especially dodge, block, elbow, kick, punch, and stop.

Completion Tip

If progress stops, inspect every object with a sparkle, review recently collected clues, and revisit earlier rooms before attempting another puzzle.